@@ -84,14 +84,10 @@ public abstract partial class SharedGunSystem
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SelectFire(component, nextMode, user);
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}
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// TODO: Actions need doing for guns anyway.
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private sealed class CycleModeEvent : InstantActionEvent
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{
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public SelectiveFire Mode;
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public CycleModeEvent(SelectiveFire mode)
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{
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Mode = mode;
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}
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}
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private void OnCycleMode(EntityUid uid, GunComponent component, CycleModeEvent args)
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