Mind Role Entities (#31318)

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* minor cleanup

* remove createdTime datafield

* now actually using the event replacement I made for role time tracking

* weh
This commit is contained in:
Errant
2024-10-10 10:48:56 +02:00
committed by GitHub
parent 3e078ab3e0
commit 93c7bdc134
65 changed files with 1082 additions and 556 deletions

View File

@@ -12,10 +12,10 @@ namespace Content.Server.Spawners.EntitySystems;
public sealed class ContainerSpawnPointSystem : EntitySystem
{
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly ContainerSystem _container = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly StationSpawningSystem _stationSpawning = default!;
@@ -32,7 +32,7 @@ public sealed class ContainerSpawnPointSystem : EntitySystem
// If it's just a spawn pref check if it's for cryo (silly).
if (args.HumanoidCharacterProfile?.SpawnPriority != SpawnPriorityPreference.Cryosleep &&
(!_proto.TryIndex(args.Job?.Prototype, out var jobProto) || jobProto.JobEntity == null))
(!_proto.TryIndex(args.Job, out var jobProto) || jobProto.JobEntity == null))
{
return;
}
@@ -49,7 +49,7 @@ public sealed class ContainerSpawnPointSystem : EntitySystem
if (spawnPoint.SpawnType == SpawnPointType.Unset)
{
// make sure we also check the job here for various reasons.
if (spawnPoint.Job == null || spawnPoint.Job == args.Job?.Prototype)
if (spawnPoint.Job == null || spawnPoint.Job == args.Job)
possibleContainers.Add((uid, spawnPoint, container, xform));
continue;
}
@@ -61,7 +61,7 @@ public sealed class ContainerSpawnPointSystem : EntitySystem
if (_gameTicker.RunLevel != GameRunLevel.InRound &&
spawnPoint.SpawnType == SpawnPointType.Job &&
(args.Job == null || spawnPoint.Job == args.Job.Prototype))
(args.Job == null || spawnPoint.Job == args.Job))
{
possibleContainers.Add((uid, spawnPoint, container, xform));
}