Mind Role Entities (#31318)

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* minor cleanup

* remove createdTime datafield

* now actually using the event replacement I made for role time tracking

* weh
This commit is contained in:
Errant
2024-10-10 10:48:56 +02:00
committed by GitHub
parent 3e078ab3e0
commit 93c7bdc134
65 changed files with 1082 additions and 556 deletions

View File

@@ -8,6 +8,8 @@ namespace Content.Server.Objectives.Systems;
/// </summary>
public sealed class NotJobRequirementSystem : EntitySystem
{
[Dependency] private readonly SharedJobSystem _jobs = default!;
public override void Initialize()
{
base.Initialize();
@@ -20,11 +22,10 @@ public sealed class NotJobRequirementSystem : EntitySystem
if (args.Cancelled)
return;
// if player has no job then don't care
if (!TryComp<JobComponent>(args.MindId, out var job))
return;
_jobs.MindTryGetJob(args.MindId, out var proto);
if (job.Prototype == comp.Job)
// if player has no job then don't care
if (proto is not null && proto.ID == comp.Job)
args.Cancelled = true;
}
}