Mind Role Entities (#31318)

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* minor cleanup

* remove createdTime datafield

* now actually using the event replacement I made for role time tracking

* weh
This commit is contained in:
Errant
2024-10-10 10:48:56 +02:00
committed by GitHub
parent 3e078ab3e0
commit 93c7bdc134
65 changed files with 1082 additions and 556 deletions

View File

@@ -89,7 +89,7 @@ public sealed class KillPersonConditionSystem : EntitySystem
foreach (var mind in allHumans)
{
// RequireAdminNotify used as a cheap way to check for command department
if (_job.MindTryGetJob(mind, out _, out var prototype) && prototype.RequireAdminNotify)
if (_job.MindTryGetJob(mind, out var prototype) && prototype.RequireAdminNotify)
allHeads.Add(mind);
}