Mind Role Entities (#31318)
* Mind Role Entities wip * headrev count fix * silicon stuff, cleanup * exclusive antag config, cleanup * jobroleadd overwerite * logging stuff * MindHasRole cleanup, admin log stuff * last second cleanup * ocd * minor cleanup * remove createdTime datafield * now actually using the event replacement I made for role time tracking * weh
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@@ -3,7 +3,6 @@ using Content.Server.Station.Systems;
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using Content.Shared.Inventory;
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using Content.Shared.Preferences;
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using Content.Shared.Preferences.Loadouts;
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using Content.Shared.Roles.Jobs;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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@@ -68,10 +67,7 @@ public sealed class LoadoutTests
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profile.SetLoadout(new RoleLoadout("LoadoutTester"));
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var tester = stationSystem.SpawnPlayerMob(testMap.GridCoords, job: new JobComponent()
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{
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Prototype = "LoadoutTester"
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}, profile, station: null);
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var tester = stationSystem.SpawnPlayerMob(testMap.GridCoords, job: "LoadoutTester", profile, station: null);
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var slotQuery = inventorySystem.GetSlotEnumerator(tester);
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var checkedCount = 0;
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