Content arch (#20107)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -14,7 +14,6 @@ using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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namespace Content.Shared.Inventory;
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@@ -24,9 +23,9 @@ public abstract partial class InventorySystem
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly MovementSpeedModifierSystem _movementSpeed = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly SharedItemSystem _item = default!;
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[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedItemSystem _item = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly INetManager _netMan = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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