Makes Airtight ECS. (#4351)

* Makes Airtight ECS.

* Remove atmos holdovers while at it!
This commit is contained in:
Vera Aguilera Puerto
2021-07-25 09:04:58 +02:00
committed by GitHub
parent 0aaa2727c8
commit 93acc565f0
44 changed files with 151 additions and 193 deletions

View File

@@ -0,0 +1,45 @@
using Content.Server.Administration;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Atmos.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class FillGas : IConsoleCommand
{
public string Command => "fillgas";
public string Description => "Adds gas to all tiles in a grid.";
public string Help => "fillgas <GridId> <Gas> <moles>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length < 3) return;
if(!int.TryParse(args[0], out var id)
|| !(AtmosCommandUtils.TryParseGasID(args[1], out var gasId))
|| !float.TryParse(args[2], out var moles)) return;
var gridId = new GridId(id);
var mapMan = IoCManager.Resolve<IMapManager>();
if (!gridId.IsValid() || !mapMan.TryGetGrid(gridId, out _))
{
shell.WriteLine("Invalid grid ID.");
return;
}
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
foreach (var tile in atmosphereSystem.GetAllTileMixtures(gridId, true))
{
tile.AdjustMoles(gasId, moles);
}
}
}
}