Fuck.
This commit is contained in:
@@ -56,7 +56,8 @@ namespace Content.Server.GameTicking
|
||||
get => _runLevel;
|
||||
private set
|
||||
{
|
||||
if (_runLevel == value) return;
|
||||
// Game admins can run `restartroundnow` while still in-lobby, which'd break things with this check.
|
||||
// if (_runLevel == value) return;
|
||||
|
||||
var old = _runLevel;
|
||||
_runLevel = value;
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
using Content.Shared.Station;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Station;
|
||||
|
||||
[RegisterComponent, Friend(typeof(StationSystem))]
|
||||
public class StationComponent : Component
|
||||
{
|
||||
[ViewVariables]
|
||||
public StationId Station = StationId.Invalid;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user