Revert "Solution Entities" (#23160)

Revert "Solution Entities (#21916)"

This reverts commit d75e743dd7.
This commit is contained in:
Emisse
2023-12-28 20:45:42 -07:00
committed by GitHub
parent c2c76c2035
commit 938d6d9945
180 changed files with 2959 additions and 3543 deletions

View File

@@ -1,13 +1,15 @@
using Content.Server.Chat.Systems;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.NPC.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Damage;
using Content.Shared.Emag.Components;
using Content.Shared.Interaction;
using Content.Shared.Mobs.Components;
using Content.Shared.Popups;
using Content.Shared.Silicons.Bots;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific;
@@ -19,7 +21,7 @@ public sealed partial class MedibotInjectOperator : HTNOperator
private SharedAudioSystem _audio = default!;
private SharedInteractionSystem _interaction = default!;
private SharedPopupSystem _popup = default!;
private SolutionContainerSystem _solutionContainer = default!;
private SolutionContainerSystem _solution = default!;
/// <summary>
/// Target entity to inject.
@@ -35,7 +37,7 @@ public sealed partial class MedibotInjectOperator : HTNOperator
_audio = sysManager.GetEntitySystem<SharedAudioSystem>();
_interaction = sysManager.GetEntitySystem<SharedInteractionSystem>();
_popup = sysManager.GetEntitySystem<SharedPopupSystem>();
_solutionContainer = sysManager.GetEntitySystem<SolutionContainerSystem>();
_solution = sysManager.GetEntitySystem<SolutionContainerSystem>();
}
public override void TaskShutdown(NPCBlackboard blackboard, HTNOperatorStatus status)
@@ -59,7 +61,7 @@ public sealed partial class MedibotInjectOperator : HTNOperator
if (!_entMan.TryGetComponent<DamageableComponent>(target, out var damage))
return HTNOperatorStatus.Failed;
if (!_solutionContainer.TryGetInjectableSolution(target, out var injectable, out _))
if (!_solution.TryGetInjectableSolution(target, out var injectable))
return HTNOperatorStatus.Failed;
if (!_interaction.InRangeUnobstructed(owner, target))
@@ -79,7 +81,7 @@ public sealed partial class MedibotInjectOperator : HTNOperator
return HTNOperatorStatus.Failed;
_entMan.EnsureComponent<NPCRecentlyInjectedComponent>(target);
_solutionContainer.TryAddReagent(injectable.Value, treatment.Reagent, treatment.Quantity, out _);
_solution.TryAddReagent(target, injectable, treatment.Reagent, treatment.Quantity, out _);
_popup.PopupEntity(Loc.GetString("hypospray-component-feel-prick-message"), target, target);
_audio.PlayPvs(botComp.InjectSound, target);
_chat.TrySendInGameICMessage(owner, Loc.GetString("medibot-finish-inject"), InGameICChatType.Speak, hideChat: true, hideLog: true);