Add Smoke and Foam chemical reaction effects. (#2913)

* Adds smoke reaction effect

* smoke tweaks

* address reviews

* Smoke fix

* Refactor smoke and add foam

* Fix stuff

* Remove thing

* Little things

* Address some comments

* Address more things

* More addressing

* License stuff

* Address refactor request

* Small things

* Add nullability

* Update Content.Server/GameObjects/EntitySystems/SolutionAreaEffectSystem.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
This commit is contained in:
Radrark
2021-02-03 11:26:46 -03:00
committed by GitHub
parent 684ec60be6
commit 937e261867
30 changed files with 1123 additions and 2 deletions

View File

@@ -126,6 +126,15 @@
- !type:AdjustHealth
amount: -8
- type: reagent
id: chem.FluorosulfuricAcid
name: fluorosulfuric acid
desc: An extremely corrosive chemical substance.
physicalDecs: strong-smelling
color: "#5050ff"
boilingPoint: 165
meltingPoint: -87
- type: reagent
id: chem.TableSalt
name: table salt
@@ -241,3 +250,13 @@
meltingPoint: -80.7
tileReactions:
- !type:FlammableTileReaction {}
- type: reagent
id: chem.Fluorosurfactant
name: fluorosurfactant
desc: A perfluoronated sulfonic acid that forms a foam when mixed with water.
physicalDesc: opaque
color: "#9e6b38"
boilingPoint: 190.0 # Perfluorooctanoic Acid.
meltingPoint: 45.0