Add Smoke and Foam chemical reaction effects. (#2913)
* Adds smoke reaction effect * smoke tweaks * address reviews * Smoke fix * Refactor smoke and add foam * Fix stuff * Remove thing * Little things * Address some comments * Address more things * More addressing * License stuff * Address refactor request * Small things * Add nullability * Update Content.Server/GameObjects/EntitySystems/SolutionAreaEffectSystem.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.GameObjects.Components.Chemistry
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public enum FoamVisuals : byte
|
||||
{
|
||||
State,
|
||||
Color
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.GameObjects.Components.Chemistry
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public enum SmokeVisuals : byte
|
||||
{
|
||||
Color
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user