Add OnDamaged method to IOnDamageBehavior (#685)

* Add OnDamaged method to IOnDamageBehavior

* Adds Source, SourceMob to OnDamage.
This commit is contained in:
Víctor Aguilera Puerto
2020-02-13 15:57:40 +01:00
committed by GitHub
parent 3292939756
commit 934f6fb7e2
12 changed files with 80 additions and 22 deletions

View File

@@ -96,7 +96,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (entity.TryGetComponent(out DamageableComponent damageComponent))
{
damageComponent.TakeDamage(DamageType.Brute, Damage);
damageComponent.TakeDamage(DamageType.Brute, Damage, Owner, eventArgs.User);
hitEntities.Add(entity);
}
}