Add OnDamaged method to IOnDamageBehavior (#685)

* Add OnDamaged method to IOnDamageBehavior

* Adds Source, SourceMob to OnDamage.
This commit is contained in:
Víctor Aguilera Puerto
2020-02-13 15:57:40 +01:00
committed by GitHub
parent 3292939756
commit 934f6fb7e2
12 changed files with 80 additions and 22 deletions

View File

@@ -184,8 +184,8 @@ namespace Content.Server.GameObjects
bruteDamage += 30;
break;
}
Owner.GetComponent<DamageableComponent>().TakeDamage(DamageType.Brute, bruteDamage);
Owner.GetComponent<DamageableComponent>().TakeDamage(DamageType.Heat, burnDamage);
Owner.GetComponent<DamageableComponent>().TakeDamage(DamageType.Brute, bruteDamage, eventArgs.Source);
Owner.GetComponent<DamageableComponent>().TakeDamage(DamageType.Heat, burnDamage, eventArgs.Source);
}
}