From 932d3948eb4d13b9b55080c1c0674f0c507c70a2 Mon Sep 17 00:00:00 2001 From: Hitlinemoss <209321380+Hitlinemoss@users.noreply.github.com> Date: Wed, 29 Oct 2025 20:55:41 -0400 Subject: [PATCH] General touchups to antagonist flavor text (#41184) * General touchups to antagonist flavor text * Update Resources/Locale/en-US/game-ticking/game-presets/preset-wizard.ftl * Update Resources/Locale/en-US/game-ticking/game-presets/preset-wizard.ftl --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> --- .../game-presets/preset-changeling.ftl | 4 +- .../game-presets/preset-nukeops.ftl | 10 ++--- .../game-presets/preset-revolutionary.ftl | 43 +++++++++---------- .../game-presets/preset-thief.ftl | 13 ++---- .../game-presets/preset-traitor.ftl | 11 +++-- .../game-presets/preset-wizard.ftl | 11 ++--- 6 files changed, 39 insertions(+), 53 deletions(-) diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-changeling.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-changeling.ftl index 32e79679cc..46a0a30d5d 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-changeling.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-changeling.ftl @@ -1,8 +1,8 @@ changeling-role-greeting = - You are a Changeling, a highly intelligent predator. + You are a changeling, a highly intelligent predator. Your primary goal is to escape the station alive via assuming the identities of the denizens of this station. You are hungry and will not make it long without sustenance... - Kill, consume, hide, survive. + Kill. Consume. Hide. Survive. changeling-briefing = You are a changeling. diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-nukeops.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-nukeops.ftl index 92acfb2bfb..1343aaec7e 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-nukeops.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-nukeops.ftl @@ -3,7 +3,7 @@ nukeops-description = Nuclear operatives have targeted the station. Try to keep nukeops-welcome = You are a nuclear operative. Your goal is to blow up {$station}, and ensure that it is nothing but a pile of rubble. Your bosses, the Syndicate, have provided you with the tools you'll need for the task. - Operation {$name} is a go ! Death to Nanotrasen! + Operation {$name} is a go! Death to Nanotrasen! nukeops-briefing = Your objectives are simple. Deliver the payload and get out before the payload detonates. Begin mission. nukeops-opsmajor = [color=crimson]Syndicate major victory![/color] @@ -13,10 +13,10 @@ nukeops-crewminor = [color=green]Crew minor victory![/color] nukeops-crewmajor = [color=green]Crew major victory![/color] nukeops-cond-nukeexplodedoncorrectstation = The nuclear operatives managed to blow up the station. -nukeops-cond-nukeexplodedonnukieoutpost = The nuclear operative outpost was destroyed by a nuclear blast. -nukeops-cond-nukeexplodedonincorrectlocation = The nuclear bomb was detonated off-station. +nukeops-cond-nukeexplodedonnukieoutpost = The nuclear operative outpost was destroyed by a nuclear blast! +nukeops-cond-nukeexplodedonincorrectlocation = The nuclear bomb detonated off-station. nukeops-cond-nukeactiveinstation = The nuclear bomb was left armed on-station. -nukeops-cond-nukeactiveatcentcom = The nuclear bomb was delivered to Central Command! +nukeops-cond-nukeactiveatcentcom = The nuclear bomb was armed and delivered to Central Command! nukeops-cond-nukediskoncentcom = The crew escaped with the nuclear authentication disk. nukeops-cond-nukedisknotoncentcom = The crew left the nuclear authentication disk behind. nukeops-cond-nukiesabandoned = The nuclear operatives were abandoned. @@ -24,7 +24,7 @@ nukeops-cond-allnukiesdead = All nuclear operatives have died. nukeops-cond-somenukiesalive = Some nuclear operatives died. nukeops-cond-allnukiesalive = No nuclear operatives died. -nukeops-list-start = The operatives were: +nukeops-list-start = The nuclear operatives were: nukeops-list-name = - [color=White]{$name}[/color] nukeops-list-name-user = - [color=White]{$name}[/color] ([color=gray]{$user}[/color]) nukeops-not-enough-ready-players = Not enough players readied up for the game! There were {$readyPlayersCount} players readied up out of {$minimumPlayers} needed. Can't start Nukeops. diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-revolutionary.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-revolutionary.ftl index 83edfd4d69..2c75886e77 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-revolutionary.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-revolutionary.ftl @@ -1,56 +1,53 @@ ## Rev Head roles-antag-rev-head-name = Head Revolutionary -roles-antag-rev-head-objective = Your objective is to take over the station by converting people to your cause and killing all Command staff on station. +roles-antag-rev-head-objective = Your objective is to take over the station by converting people to your cause and eliminating all members of Command. head-rev-role-greeting = - You are a Head Revolutionary. - You are tasked with removing all of Command from station via conversion, death or imprisonment. - The Syndicate has sponsored you with a flash that converts the crew to your side. - Beware, this won't work on those with a mindshield or wearing eye protection. + You are a head revolutionary. You are tasked with removing all of Command from power through death, restraint, or conversion. + The Syndicate has sponsored you with a flash that converts others to your cause. Beware, this won't work on those with eye protection or mindshield implants. Remember that Command and Security are implanted with mindshields as part of the hiring process. Viva la revolución! head-rev-briefing = Use flashes to convert people to your cause. - Get rid of or convert all heads to take over the station. + Kill, restrain, or convert all members of Command to take over the station. -head-rev-break-mindshield = The Mindshield was destroyed! +head-rev-break-mindshield = The mindshield implant was destroyed! ## Rev roles-antag-rev-name = Revolutionary -roles-antag-rev-objective = Your objective is to ensure the safety and follow the orders of the Head Revolutionaries as well as getting rid or converting of all Command staff on station. +roles-antag-rev-objective = Your objective is to ensure the safety and follow the orders of the head revolutionaries, and to help them take over the station by eliminating all members of Command. rev-break-control = {$name} has remembered their true allegiance! rev-role-greeting = - You are a Revolutionary. - You are tasked with taking over the station and protecting the Head Revolutionaries. - Get rid of all of or convert the Command staff. + You are a revolutionary. You are tasked with protecting the head revolutionaries and helping them take over the station. + The revolution must work together to kill, restrain, or convert all members of Command. Viva la revolución! -rev-briefing = Help your head revolutionaries get rid of every head to take over the station. +rev-briefing = Help the head revolutionaries kill, restrain, or convert all members of Command to take over the station. ## General rev-title = Revolutionaries -rev-description = Revolutionaries are among us. +rev-description = Revolutionaries hidden among the crew are seeking to convert others to their cause and overthrow Command. -rev-not-enough-ready-players = Not enough players readied up for the game. There were {$readyPlayersCount} players readied up out of {$minimumPlayers} needed. Can't start a Revolution. -rev-no-one-ready = No players readied up! Can't start a Revolution. -rev-no-heads = There were no Head Revolutionaries to be selected. Can't start a Revolution. +rev-not-enough-ready-players = Not enough players readied up for the game. There were {$readyPlayersCount} players readied up out of {$minimumPlayers} needed. Can't start Revolutionaries. +rev-no-one-ready = No players readied up! Can't start Revolutionaries. +rev-no-heads = There were no Head Revolutionaries to be selected. Can't start Revolutionaries. -rev-won = The Head Revs survived and successfully seized control of the station. +rev-won = The head revolutionaries survived and successfully seized control of the station. -rev-lost = Command survived and killed all of the Head Revs. +rev-lost = All head revolutionaries have died, and Command survived. -rev-stalemate = All of the Head Revs and Command died. It's a draw. +rev-stalemate = Both Command and the head revolutionaries have all died. It's a draw. -rev-reverse-stalemate = Both Command and Head Revs survived. +rev-reverse-stalemate = Both Command and the head revolutionaries survived. rev-headrev-count = {$initialCount -> - [one] There was one Head Revolutionary: - *[other] There were {$initialCount} Head Revolutionaries: + [one] There was one head revolutionary: + *[other] There were {$initialCount} head revolutionaries: } rev-headrev-name-user = [color=#5e9cff]{$name}[/color] ([color=gray]{$username}[/color]) converted {$count} {$count -> @@ -67,7 +64,7 @@ rev-headrev-name = [color=#5e9cff]{$name}[/color] converted {$count} {$count -> rev-deconverted-title = Deconverted! rev-deconverted-text = - As the last headrev has died, the revolution is over. + As the last head revolutionary has died, the revolution is over. You are no longer a revolutionary, so be nice. rev-deconverted-confirm = Confirm diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl index f3cc65f44e..14b51af35a 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl @@ -1,20 +1,13 @@ thief-role-greeting-human = - You are criminal scum, a kleptomaniac - previously arrested and on parole for petty theft. - You need to add more to your collection. - You were forcibly given a pacifism implant after your last arrest, - but that can't stop you from getting your fix by any means necessary. + You are criminal scum, a kleptomaniac previously arrested and on parole for petty theft. You need to add more to your collection. + You were forcibly given a pacifism implant after your last arrest, but that can't stop you from getting your fix by any means necessary. thief-role-greeting-animal = You are a kleptomaniac animal. Steal things that you like. thief-role-greeting-equipment = - You have a satchel of thieves' - tools and possess the innate - ability to steal without notice. - Choose your starting equipment, - and do your work stealthily. + You have a satchel of thieves' tools and possess the innate ability to steal without notice. Choose your starting equipment, and do your work stealthily. objective-issuer-thief = [color=#746694]Criminal[/color] diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl index 378995279c..1b540d6524 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl @@ -24,9 +24,8 @@ traitor-death-match-end-round-description-entry = {$originalName}'s PDA, with {$ # TraitorRole traitor-role-greeting = - You are an agent sent by {$corporation} on behalf of [color = darkred]The Syndicate.[/color] - Your objectives and codewords are listed in the character menu. - Use your uplink to buy the tools you'll need for this mission. + You are an agent sent by [color = darkred]The Syndicate[/color] on behalf of {$corporation}. + Your objectives and codewords are listed in the character menu. Use your uplink to buy the tools you'll need for this mission. Death to Nanotrasen! traitor-role-codewords = The codewords are: [color = lightgray] @@ -35,7 +34,7 @@ traitor-role-codewords = Listen for them, and keep them secret. traitor-role-uplink-code = Set your ringtone to the notes [color = lightgray]{$code}[/color] to lock or unlock your uplink. - Remember to lock it after, or the stations crew will easily open it too! + Remember to lock it after, or the station's crew might find it! traitor-role-uplink-implant = Your uplink implant has been activated, access it from your hotbar. The uplink is secure unless someone removes it from your body. @@ -44,5 +43,5 @@ traitor-role-uplink-implant = traitor-role-codewords-short = The codewords are: {$codewords}. -traitor-role-uplink-code-short = Your uplink code is {$code}. Set it as your PDA ringtone to access uplink. -traitor-role-uplink-implant-short = Your uplink was implanted. Access it from your hotbar. +traitor-role-uplink-code-short = Your uplink code is {$code}. Set it as your PDA ringtone to access your uplink. +traitor-role-uplink-implant-short = Your uplink was implanted. Access it from the action menu. diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-wizard.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-wizard.ftl index 722db5fb46..3b4f43bc8d 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-wizard.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-wizard.ftl @@ -5,8 +5,7 @@ roles-antag-survivor-name = Survivor roles-antag-survivor-objective = Current Objective: Survive survivor-role-greeting = - You are a Survivor. - Above all you need to make it back to CentComm alive. + You are a Survivor. Above all you need to make it back to Central Command alive. Collect as much firepower as needed to guarantee your survival. Trust no one. @@ -42,11 +41,9 @@ roles-antag-wizard-name = Wizard roles-antag-wizard-objective = Teach them a lesson they'll never forget. wizard-role-greeting = - YER A WIZARD! - There's been tensions between the Space Wizards Federation and NanoTrasen. - So you've been selected by the Space Wizards Federation to pay a visit to the station. - Give them a good demonstration of your powers. - What you do is up to you, just remember the Space Wizards want you to make it out alive. + It's wizard time, fireball! + There's been tensions between the Space Wizards Federation and NanoTrasen. You've been selected by the Space Wizards Federation to pay a visit to the station and give them a good "demonstration" of your powers. + What you do is up to you, but remember that the Space Wizards want you to make it out alive. wizard-round-end-name = wizard