Improve throwing precision (#29726)

* improve throwing precision

* remove debugging logs

* minor fixes

* f

* Update Content.Shared/Throwing/LandAtCursorComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
slarticodefast
2024-07-08 11:03:53 +02:00
committed by GitHub
parent c8a87ceaab
commit 92e2980534
18 changed files with 93 additions and 39 deletions

View File

@@ -37,7 +37,7 @@ public sealed class ContainmentFieldSystem : EntitySystem
var fieldDir = Transform(uid).WorldPosition;
var playerDir = Transform(otherBody).WorldPosition;
_throwing.TryThrow(otherBody, playerDir-fieldDir, strength: component.ThrowForce);
_throwing.TryThrow(otherBody, playerDir-fieldDir, baseThrowSpeed: component.ThrowForce);
}
}