Makes a few deletes queued. (#4015)
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@@ -34,7 +34,7 @@ namespace Content.Server.GameObjects.Components.Explosion
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{
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Exploding = true;
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Owner.SpawnExplosion(DevastationRange, HeavyImpactRange, LightImpactRange, FlashRange);
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Owner.Delete();
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Owner.QueueDelete();
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return true;
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}
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}
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