Sloth's subfloor vismask adventure (#35347)

* Add a subfloor vismask

Significantly cuts down on sent entity count.

* More optimisations

* Fix command

* Fixes

* namespace cleanup

* Review

* Vismasks

* Content update

* Bandaid

* awewa

* Revert these

* reh

* Update Content.Shared/SubFloor/TrayScannerComponent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
metalgearsloth
2025-03-21 00:57:04 +11:00
committed by GitHub
parent 2e7f01b99e
commit 9292e3a43c
22 changed files with 277 additions and 47 deletions

View File

@@ -35,7 +35,6 @@ public sealed class PrototypeSaveTest
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityMan = server.ResolveDependency<IEntityManager>();
var prototypeMan = server.ResolveDependency<IPrototypeManager>();
var seriMan = server.ResolveDependency<ISerializationManager>();