BUI changes required for Engine PR (#10608)
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@@ -13,7 +13,7 @@ public sealed class SurveillanceCameraMonitorBoundUserInterface : BoundUserInter
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private SurveillanceCameraMonitorWindow? _window;
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private EntityUid? _currentCamera;
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public SurveillanceCameraMonitorBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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public SurveillanceCameraMonitorBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
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{
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IoCManager.InjectDependencies(this);
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_eyeLerpingSystem = _entityManager.EntitySysManager.GetEntitySystem<EyeLerpingSystem>();
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@@ -8,7 +8,7 @@ public sealed class SurveillanceCameraSetupBoundUi : BoundUserInterface
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private SurveillanceCameraSetupWindow? _window;
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private SurveillanceCameraSetupUiKey _type;
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public SurveillanceCameraSetupBoundUi(ClientUserInterfaceComponent component, object uiKey) : base(component, uiKey)
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public SurveillanceCameraSetupBoundUi(ClientUserInterfaceComponent component, Enum uiKey) : base(component, uiKey)
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{
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if (uiKey is not SurveillanceCameraSetupUiKey key)
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{
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