Fix Antimatter engine maths and overplacing (#2736)

* Antimatter engine parts can't be placed overlapping

* Antimatter engine stability maths fixed

* Antimatter engine: Clean up some unused stuff
This commit is contained in:
20kdc
2020-12-16 13:31:47 +00:00
committed by GitHub
parent 27d5019df0
commit 91f2f4f599
4 changed files with 51 additions and 18 deletions

View File

@@ -26,11 +26,6 @@ namespace Content.Server.GameObjects.Components.Power.AME
Owner.TryGetComponent(out _pointLight);
}
internal void OnUpdate(float frameTime)
{
throw new NotImplementedException();
}
public void SetCore()
{
if(_isCore) { return; }