Add NukeOps Test (#27207)

* Add NukeOps Test

* Update EvacShuttleTest to also check mapinit

* Update RuleMaxTimeRestartTest

* Fix cvar cleanup

* A

* Revert some changes

* comments

* Add MappingTests

* Finally fix the test

* A
This commit is contained in:
Leon Friedrich
2024-04-24 17:38:43 +12:00
committed by GitHub
parent 49f1c8b197
commit 91aa16f08a
16 changed files with 355 additions and 31 deletions

View File

@@ -165,7 +165,7 @@ namespace Content.Server.GameTicking
var gridIds = _map.LoadMap(targetMapId, ev.GameMap.MapPath.ToString(), ev.Options);
_metaData.SetEntityName(_mapManager.GetMapEntityId(targetMapId), "Station map");
_metaData.SetEntityName(_mapManager.GetMapEntityId(targetMapId), $"station map - {map.MapName}");
var gridUids = gridIds.ToList();
RaiseLocalEvent(new PostGameMapLoad(map, targetMapId, gridUids, stationName));