Add NukeOps Test (#27207)
* Add NukeOps Test * Update EvacShuttleTest to also check mapinit * Update RuleMaxTimeRestartTest * Fix cvar cleanup * A * Revert some changes * comments * Add MappingTests * Finally fix the test * A
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@@ -12,7 +12,6 @@ using Content.Shared.Body.Part;
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using Content.Shared.DoAfter;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using Content.Server.Item;
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using Content.Shared.Mind;
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using Content.Shared.Players;
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using Robust.Client.Input;
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