@@ -32,7 +32,7 @@ public sealed class InjectorStatusControl : Control
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
|
||||
if (!_solutionContainers.TryGetSolution(_parent.Owner, InjectorComponent.SolutionName, out _, out var solution))
|
||||
if (!_solutionContainers.TryGetSolution(_parent.Owner, _parent.Comp.SolutionName, out _, out var solution))
|
||||
return;
|
||||
|
||||
// only updates the UI if any of the details are different than they previously were
|
||||
|
||||
@@ -124,7 +124,7 @@ public sealed class InjectorSystem : SharedInjectorSystem
|
||||
Popup.PopupEntity(Loc.GetString("injector-component-injecting-user"), target, user);
|
||||
}
|
||||
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, InjectorComponent.SolutionName, out _, out var solution))
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out _, out var solution))
|
||||
return;
|
||||
|
||||
var actualDelay = MathHelper.Max(injector.Comp.Delay, TimeSpan.FromSeconds(1));
|
||||
@@ -254,7 +254,7 @@ public sealed class InjectorSystem : SharedInjectorSystem
|
||||
private void TryInject(Entity<InjectorComponent> injector, EntityUid targetEntity,
|
||||
Entity<SolutionComponent> targetSolution, EntityUid user, bool asRefill)
|
||||
{
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, InjectorComponent.SolutionName, out var soln,
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out var soln,
|
||||
out var solution) || solution.Volume == 0)
|
||||
return;
|
||||
|
||||
@@ -296,7 +296,7 @@ public sealed class InjectorSystem : SharedInjectorSystem
|
||||
private void AfterInject(Entity<InjectorComponent> injector, EntityUid target)
|
||||
{
|
||||
// Automatically set syringe to draw after completely draining it.
|
||||
if (SolutionContainers.TryGetSolution(injector.Owner, InjectorComponent.SolutionName, out _,
|
||||
if (SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out _,
|
||||
out var solution) && solution.Volume == 0)
|
||||
{
|
||||
SetMode(injector, InjectorToggleMode.Draw);
|
||||
@@ -310,7 +310,7 @@ public sealed class InjectorSystem : SharedInjectorSystem
|
||||
private void AfterDraw(Entity<InjectorComponent> injector, EntityUid target)
|
||||
{
|
||||
// Automatically set syringe to inject after completely filling it.
|
||||
if (SolutionContainers.TryGetSolution(injector.Owner, InjectorComponent.SolutionName, out _,
|
||||
if (SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out _,
|
||||
out var solution) && solution.AvailableVolume == 0)
|
||||
{
|
||||
SetMode(injector, InjectorToggleMode.Inject);
|
||||
@@ -324,7 +324,7 @@ public sealed class InjectorSystem : SharedInjectorSystem
|
||||
private void TryDraw(Entity<InjectorComponent> injector, Entity<BloodstreamComponent?> target,
|
||||
Entity<SolutionComponent> targetSolution, EntityUid user)
|
||||
{
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, InjectorComponent.SolutionName, out var soln,
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out var soln,
|
||||
out var solution) || solution.AvailableVolume == 0)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -24,7 +24,8 @@ public sealed partial class InjectorDoAfterEvent : SimpleDoAfterEvent
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
public sealed partial class InjectorComponent : Component
|
||||
{
|
||||
public const string SolutionName = "injector";
|
||||
[DataField]
|
||||
public string SolutionName = "injector";
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the injector is able to draw from containers or if it's a single use
|
||||
|
||||
@@ -113,7 +113,7 @@ public abstract class SharedInjectorSystem : EntitySystem
|
||||
if (injector.Comp.InjectOnly)
|
||||
return;
|
||||
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, InjectorComponent.SolutionName, out var solEnt, out var solution))
|
||||
if (!SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out var solEnt, out var solution))
|
||||
return;
|
||||
|
||||
string msg;
|
||||
|
||||
Reference in New Issue
Block a user