small food slicing cleanup (#22291)

* component cleanup

* slice system cleanup

* thank you entprotoid

* webedit 1

* webedit 2

* bruh this shitcode has sliceable food with no slice

* ok no persistence

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-12-10 21:13:48 +00:00
committed by GitHub
parent 664d2b14b9
commit 90786a5e21
3 changed files with 42 additions and 33 deletions

View File

@@ -1,24 +1,31 @@
using Content.Server.Nutrition.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Server.Nutrition.Components
namespace Content.Server.Nutrition.Components;
[RegisterComponent, Access(typeof(SliceableFoodSystem))]
public sealed partial class SliceableFoodComponent : Component
{
[RegisterComponent, Access(typeof(SliceableFoodSystem))]
internal sealed partial class SliceableFoodComponent : Component
{
[DataField("slice")]
[ViewVariables(VVAccess.ReadWrite)]
public string Slice = string.Empty;
/// <summary>
/// Prototype to spawn after slicing.
/// If null then it can't be sliced.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public EntProtoId? Slice;
[DataField("sound")]
[ViewVariables(VVAccess.ReadWrite)]
[DataField, ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg");
[DataField("count")]
[ViewVariables(VVAccess.ReadWrite)]
/// <summary>
/// Number of slices the food starts with.
/// </summary>
[DataField("count"), ViewVariables(VVAccess.ReadWrite)]
public ushort TotalCount = 5;
/// <summary>
/// Number of slices left.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public ushort Count;
}
}

View File

@@ -57,7 +57,7 @@ namespace Content.Server.Nutrition.EntitySystems
return false;
}
var sliceUid = Spawn(component.Slice, transform.Coordinates);
var sliceUid = Slice(uid, user, component, transform);
var lostSolution = _solutionContainerSystem.SplitSolution(uid, solution,
solution.Volume / FixedPoint2.New(component.Count));
@@ -65,18 +65,6 @@ namespace Content.Server.Nutrition.EntitySystems
// Fill new slice
FillSlice(sliceUid, lostSolution);
var inCont = _containerSystem.IsEntityInContainer(component.Owner);
if (inCont)
{
_handsSystem.PickupOrDrop(user, sliceUid);
}
else
{
var xform = Transform(sliceUid);
_containerSystem.AttachParentToContainerOrGrid((sliceUid, xform));
xform.LocalRotation = 0;
}
_audio.PlayPvs(component.Sound, transform.Coordinates, AudioParams.Default.WithVolume(-2));
// Decrease size of item based on count - Could implement in the future
@@ -99,11 +87,26 @@ namespace Content.Server.Nutrition.EntitySystems
if (component.Count > 1)
return true;
sliceUid = Spawn(component.Slice, transform.Coordinates);
sliceUid = Slice(uid, user, component, transform);
// Fill last slice with the rest of the solution
FillSlice(sliceUid, solution);
DeleteFood(uid, user);
return true;
}
/// <summary>
/// Create a new slice in the world and returns its entity.
/// The solutions must be set afterwards.
/// </summary>
public EntityUid Slice(EntityUid uid, EntityUid user, SliceableFoodComponent? comp = null, TransformComponent? transform = null)
{
if (!Resolve(uid, ref comp, ref transform))
return EntityUid.Invalid;
var sliceUid = Spawn(comp.Slice, transform.Coordinates);
var inCont = _containerSystem.IsEntityInContainer(uid);
if (inCont)
{
_handsSystem.PickupOrDrop(user, sliceUid);
@@ -115,8 +118,7 @@ namespace Content.Server.Nutrition.EntitySystems
xform.LocalRotation = 0;
}
DeleteFood(uid, user);
return true;
return sliceUid;
}
private void DeleteFood(EntityUid uid, EntityUid user)

View File

@@ -229,7 +229,7 @@
Quantity: 9
- type: SliceableFood
count: 3
slice: FoodMeatPenguinCutletSlice
slice: FoodMeatPenguinCutlet
- type: Construction
graph: PenguinSteak
node: start