small food slicing cleanup (#22291)

* component cleanup

* slice system cleanup

* thank you entprotoid

* webedit 1

* webedit 2

* bruh this shitcode has sliceable food with no slice

* ok no persistence

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-12-10 21:13:48 +00:00
committed by GitHub
parent 664d2b14b9
commit 90786a5e21
3 changed files with 42 additions and 33 deletions

View File

@@ -57,7 +57,7 @@ namespace Content.Server.Nutrition.EntitySystems
return false;
}
var sliceUid = Spawn(component.Slice, transform.Coordinates);
var sliceUid = Slice(uid, user, component, transform);
var lostSolution = _solutionContainerSystem.SplitSolution(uid, solution,
solution.Volume / FixedPoint2.New(component.Count));
@@ -65,18 +65,6 @@ namespace Content.Server.Nutrition.EntitySystems
// Fill new slice
FillSlice(sliceUid, lostSolution);
var inCont = _containerSystem.IsEntityInContainer(component.Owner);
if (inCont)
{
_handsSystem.PickupOrDrop(user, sliceUid);
}
else
{
var xform = Transform(sliceUid);
_containerSystem.AttachParentToContainerOrGrid((sliceUid, xform));
xform.LocalRotation = 0;
}
_audio.PlayPvs(component.Sound, transform.Coordinates, AudioParams.Default.WithVolume(-2));
// Decrease size of item based on count - Could implement in the future
@@ -99,11 +87,26 @@ namespace Content.Server.Nutrition.EntitySystems
if (component.Count > 1)
return true;
sliceUid = Spawn(component.Slice, transform.Coordinates);
sliceUid = Slice(uid, user, component, transform);
// Fill last slice with the rest of the solution
FillSlice(sliceUid, solution);
DeleteFood(uid, user);
return true;
}
/// <summary>
/// Create a new slice in the world and returns its entity.
/// The solutions must be set afterwards.
/// </summary>
public EntityUid Slice(EntityUid uid, EntityUid user, SliceableFoodComponent? comp = null, TransformComponent? transform = null)
{
if (!Resolve(uid, ref comp, ref transform))
return EntityUid.Invalid;
var sliceUid = Spawn(comp.Slice, transform.Coordinates);
var inCont = _containerSystem.IsEntityInContainer(uid);
if (inCont)
{
_handsSystem.PickupOrDrop(user, sliceUid);
@@ -115,8 +118,7 @@ namespace Content.Server.Nutrition.EntitySystems
xform.LocalRotation = 0;
}
DeleteFood(uid, user);
return true;
return sliceUid;
}
private void DeleteFood(EntityUid uid, EntityUid user)