Adds shoddy death match system.

It barely even works but oh well.
This commit is contained in:
Pieter-Jan Briers
2019-05-08 09:55:36 +02:00
parent a014b40972
commit 90620db5f8
8 changed files with 191 additions and 6 deletions

View File

@@ -13,6 +13,8 @@ namespace Content.Server.GameObjects
void EnterState(IEntity entity);
void ExitState(IEntity entity);
bool IsConscious { get; }
}
/// <summary>
@@ -28,6 +30,8 @@ namespace Content.Server.GameObjects
{
}
public bool IsConscious => true;
bool IActionBlocker.CanInteract()
{
return true;
@@ -57,6 +61,8 @@ namespace Content.Server.GameObjects
{
}
public bool IsConscious => false;
bool IActionBlocker.CanInteract()
{
return false;
@@ -96,6 +102,8 @@ namespace Content.Server.GameObjects
}
}
public bool IsConscious => false;
bool IActionBlocker.CanInteract()
{
return false;