Adds shoddy death match system.
It barely even works but oh well.
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@@ -67,7 +67,6 @@ namespace Content.Client.GameObjects
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{
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base.OnAdd();
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IoCManager.InjectDependencies(this);
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_window = new SpeciesWindow();
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EffectsDictionary = new Dictionary<ScreenEffects, Overlay>()
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