Adds Parcel Wrap (#34471)

* Parcel Wrap

* fix TG sprite licenses
update attribution on modified `unwrapped` sprite to better conform to CC's guidance

* ContainerContainer test failure fix

* Just easy changes for now.

* Imagine building your code before pushing it for review

* The rest of the PR comments

* PR comments

* more comments + cargo orderability

* whitespace: deduplicated.

* use limitedcharges
replace mostly-duped client/server with if(onserver)

* cabinet perspective sprites

* web edit detected

fite me

* @ps3moira 's new sprites for me :)

* add a touch of attribution

* EmoGarbage Review

* Merge with master

* Merge with master

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
This commit is contained in:
Centronias
2025-04-26 16:24:25 -07:00
committed by GitHub
parent fd24e4bc5b
commit 90582f27ee
26 changed files with 675 additions and 0 deletions

View File

@@ -0,0 +1,135 @@
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.ParcelWrap.Components;
using Content.Shared.Verbs;
using Robust.Shared.Utility;
namespace Content.Shared.ParcelWrap.Systems;
// This part handles Parcel Wrap.
public sealed partial class ParcelWrappingSystem
{
private void InitializeParcelWrap()
{
SubscribeLocalEvent<ParcelWrapComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<ParcelWrapComponent, GetVerbsEvent<UtilityVerb>>(OnGetVerbsForParcelWrap);
SubscribeLocalEvent<ParcelWrapComponent, ParcelWrapItemDoAfterEvent>(OnWrapItemDoAfter);
}
private void OnAfterInteract(Entity<ParcelWrapComponent> entity, ref AfterInteractEvent args)
{
if (args.Handled ||
args.Target is not { } target ||
!args.CanReach ||
!IsWrappable(entity, target))
return;
args.Handled = TryStartWrapDoAfter(args.User, entity, target);
}
private void OnGetVerbsForParcelWrap(Entity<ParcelWrapComponent> entity, ref GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanAccess || !IsWrappable(entity, args.Target))
return;
// "Capture" the values from `args` because C# doesn't like doing the capturing for `ref` values.
var user = args.User;
var target = args.Target;
// "Wrap" verb for when just left-clicking doesn't work.
args.Verbs.Add(new UtilityVerb
{
Text = Loc.GetString("parcel-wrap-verb-wrap"),
Act = () => TryStartWrapDoAfter(user, entity, target),
});
}
private void OnWrapItemDoAfter(Entity<ParcelWrapComponent> wrapper, ref ParcelWrapItemDoAfterEvent args)
{
if (args.Handled || args.Cancelled)
return;
if (args.Target is { } target)
{
WrapInternal(args.User, wrapper, target);
args.Handled = true;
}
}
private bool TryStartWrapDoAfter(EntityUid user, Entity<ParcelWrapComponent> wrapper, EntityUid target)
{
return _doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager,
user,
wrapper.Comp.WrapDelay,
new ParcelWrapItemDoAfterEvent(),
wrapper, // Raise the event on the wrapper because that's what the event handler expects.
target,
wrapper)
{
NeedHand = true,
BreakOnMove = true,
BreakOnDamage = true,
});
}
/// <summary>
/// Spawns a WrappedParcel containing <paramref name="target"/>.
/// </summary>
/// <param name="user">The entity using <paramref name="wrapper"/> to wrap <paramref name="target"/>.</param>
/// <param name="wrapper">The wrapping being used. Determines appearance of the spawned parcel.</param>
/// <param name="target">The entity being wrapped.</param>
private void WrapInternal(EntityUid user, Entity<ParcelWrapComponent> wrapper, EntityUid target)
{
if (_net.IsServer)
{
var spawned = Spawn(wrapper.Comp.ParcelPrototype, Transform(target).Coordinates);
// If this wrap maintains the size when wrapping, set the parcel's size to the target's size. Otherwise use the
// wrap's fallback size.
TryComp(target, out ItemComponent? targetItemComp);
var size = wrapper.Comp.FallbackItemSize;
if (wrapper.Comp.WrappedItemsMaintainSize && targetItemComp is not null)
{
size = targetItemComp.Size;
}
// ParcelWrap's spawned entity should always have an `ItemComp`. As of writing, the only use has it hardcoded on
// its prototype.
var item = Comp<ItemComponent>(spawned);
_item.SetSize(spawned, size, item);
_appearance.SetData(spawned, WrappedParcelVisuals.Size, size.Id);
// If this wrap maintains the shape when wrapping and the item has a shape override, copy the shape override to
// the parcel.
if (wrapper.Comp.WrappedItemsMaintainShape && targetItemComp is { Shape: { } shape })
{
_item.SetShape(spawned, shape, item);
}
// If the target's in a container, try to put the parcel in its place in the container.
if (_container.TryGetContainingContainer((target, null, null), out var containerOfTarget))
{
_container.Remove(target, containerOfTarget);
_container.InsertOrDrop((spawned, null, null), containerOfTarget);
}
// Insert the target into the parcel.
var parcel = EnsureComp<WrappedParcelComponent>(spawned);
if (!_container.Insert(target, parcel.Contents))
{
DebugTools.Assert(
$"Failed to insert target entity into newly spawned parcel. target={PrettyPrint.PrintUserFacing(target)}");
QueueDel(spawned);
}
}
// Consume a `use` on the wrapper, and delete the wrapper if it's empty.
_charges.TryUseCharges(wrapper.Owner, 1);
if (_net.IsServer && _charges.IsEmpty(wrapper.Owner))
QueueDel(wrapper);
// Play a wrapping sound.
_audio.PlayPredicted(wrapper.Comp.WrapSound, target, user);
}
}