Actual lockers (#195)

Adds storing entities into lockers the way we all know and love.
Relies on an implementation of ITileDefinition in https://github.com/space-wizards/space-station-14/pull/193 (just like origin/master)
#191
This commit is contained in:
PrPleGoo
2019-04-17 23:26:00 +02:00
committed by Pieter-Jan Briers
parent 1fe24eeb12
commit 903961771b
19 changed files with 272 additions and 41 deletions

View File

@@ -76,6 +76,7 @@ namespace Content.Server
factory.Register<ClothingComponent>();
factory.RegisterReference<ClothingComponent, ItemComponent>();
factory.RegisterReference<ClothingComponent, StoreableComponent>();
factory.Register<PlaceableSurfaceComponent>();
factory.Register<DamageableComponent>();
factory.Register<DestructibleComponent>();
@@ -117,6 +118,7 @@ namespace Content.Server
factory.Register<ServerStorageComponent>();
factory.RegisterReference<ServerStorageComponent, IActivate>();
factory.Register<EntityStorageComponent>();
factory.Register<PowerDebugTool>();
factory.Register<PoweredLightComponent>();