Actual lockers (#195)
Adds storing entities into lockers the way we all know and love. Relies on an implementation of ITileDefinition in https://github.com/space-wizards/space-station-14/pull/193 (just like origin/master) #191
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committed by
Pieter-Jan Briers
parent
1fe24eeb12
commit
903961771b
@@ -76,6 +76,7 @@ namespace Content.Server
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factory.Register<ClothingComponent>();
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factory.RegisterReference<ClothingComponent, ItemComponent>();
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factory.RegisterReference<ClothingComponent, StoreableComponent>();
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factory.Register<PlaceableSurfaceComponent>();
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factory.Register<DamageableComponent>();
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factory.Register<DestructibleComponent>();
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@@ -117,6 +118,7 @@ namespace Content.Server
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factory.Register<ServerStorageComponent>();
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factory.RegisterReference<ServerStorageComponent, IActivate>();
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factory.Register<EntityStorageComponent>();
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factory.Register<PowerDebugTool>();
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factory.Register<PoweredLightComponent>();
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