Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -1,4 +1,5 @@
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Client.GameObjects.Components.Items;
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using Content.Client.Utility;
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@@ -125,7 +126,7 @@ namespace Content.Client.UserInterface
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/// </summary>
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/// <param name="hands"></param>
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/// <returns>true if successful and false if failure</returns>
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private bool TryGetHands(out HandsComponent hands)
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private bool TryGetHands([NotNullWhen(true)] out HandsComponent? hands)
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{
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hands = default;
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