Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -4,8 +4,6 @@ using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels.Visualizers
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{
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@@ -14,7 +12,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels.Visualize
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{
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private bool _magLoaded;
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[DataField("magState")]
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private string _magState;
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private string? _magState;
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[DataField("steps")]
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private int _magSteps;
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[DataField("zeroVisible")]
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