Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -21,7 +21,7 @@ namespace Content.Client.GameObjects.Components.VendingMachines
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// but we have no good way of passing that data from the server
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// to the client at the moment. Rework Visualizers?
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private Dictionary<string, bool> _baseStates;
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private Dictionary<string, bool> _baseStates = new();
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private static readonly Dictionary<string, VendingMachineVisualLayers> LayerMap =
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new()
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