Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -15,7 +15,7 @@ namespace Content.Client.GameObjects.Components.Singularity
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{
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base.OnChangeData(component);
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if (!component.Owner.TryGetComponent(out ISpriteComponent sprite))
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if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
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{
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return;
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}
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