Enable nullability in Content.Client (#3257)

* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
This commit is contained in:
DrSmugleaf
2021-03-10 14:48:29 +01:00
committed by GitHub
parent 4f9bd4e802
commit 902aa128c2
270 changed files with 1774 additions and 1550 deletions

View File

@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Singularity;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Singularity
{
[RegisterComponent]
@@ -21,7 +20,7 @@ namespace Content.Client.GameObjects.Components.Singularity
}
private int _level;
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
if (curState is not SingularityComponentState state)
{