Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -21,7 +21,7 @@ namespace Content.Client.GameObjects.Components
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{
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var entity = component.Owner;
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if (!entity.TryGetComponent(out ISpriteComponent sprite)) return;
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if (!entity.TryGetComponent(out ISpriteComponent? sprite)) return;
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if (stage < 0)
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{
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