Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -10,7 +10,7 @@ namespace Content.Client.GameObjects.Components.PDA
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[RegisterComponent]
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public class PDAComponent : SharedPDAComponent
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{
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession session = null)
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession? session = null)
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{
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base.HandleNetworkMessage(message, netChannel, session);
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switch(message)
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@@ -22,10 +22,7 @@ namespace Content.Client.GameObjects.Components.PDA
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case PDAUplinkInsufficientFundsMessage _ :
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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break;
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}
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}
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}
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}
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