Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -8,12 +8,12 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
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[UsedImplicitly]
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public class MedicalScannerBoundUserInterface : BoundUserInterface
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{
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private MedicalScannerWindow? _window;
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public MedicalScannerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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}
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private MedicalScannerWindow _window;
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protected override void Open()
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{
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base.Open();
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@@ -29,7 +29,8 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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_window.Populate((MedicalScannerBoundUserInterfaceState) state);
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_window?.Populate((MedicalScannerBoundUserInterfaceState) state);
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}
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protected override void Dispose(bool disposing)
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@@ -37,7 +38,8 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
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base.Dispose(disposing);
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if (!disposing)
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return;
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_window.Dispose();
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_window?.Dispose();
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}
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}
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}
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