Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -2,8 +2,6 @@ using Content.Shared.GameObjects.Components.Explosion;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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namespace Content.Client.GameObjects.Components.Explosion
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{
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@@ -12,7 +10,7 @@ namespace Content.Client.GameObjects.Components.Explosion
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public class ClusterFlashVisualizer : AppearanceVisualizer
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{
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[DataField("state")]
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private string _state;
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private string? _state;
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public override void OnChangeData(AppearanceComponent component)
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{
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