Enable nullability in Content.Client (#3257)

* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
This commit is contained in:
DrSmugleaf
2021-03-10 14:48:29 +01:00
committed by GitHub
parent 4f9bd4e802
commit 902aa128c2
270 changed files with 1774 additions and 1550 deletions

View File

@@ -15,9 +15,9 @@ namespace Content.Client.GameObjects.Components.Cargo
/// <summary>
/// Event called when the database is updated.
/// </summary>
public event Action OnDatabaseUpdated;
public event Action? OnDatabaseUpdated;
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not GalacticMarketState state)
@@ -25,7 +25,7 @@ namespace Content.Client.GameObjects.Components.Cargo
_productIds.Clear();
foreach (var productId in state.Products)
{
if (!_prototypeManager.TryIndex(productId, out CargoProductPrototype product))
if (!_prototypeManager.TryIndex(productId, out CargoProductPrototype? product))
continue;
_products.Add(product);
}