Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -11,10 +11,10 @@ namespace Content.Client.GameObjects.Components.Body.Scanner
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public class BodyScannerBoundUserInterface : BoundUserInterface
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{
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[ViewVariables]
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private BodyScannerDisplay _display;
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private BodyScannerDisplay? _display;
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[ViewVariables]
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private IEntity _entity;
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private IEntity? _entity;
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public BodyScannerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey) { }
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@@ -40,7 +40,7 @@ namespace Content.Client.GameObjects.Components.Body.Scanner
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throw new ArgumentException($"Received an invalid entity with id {scannerState.Uid} for body scanner with id {Owner.Owner.Uid} at {Owner.Owner.Transform.MapPosition}");
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}
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_display.UpdateDisplay(_entity);
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_display?.UpdateDisplay(_entity);
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}
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protected override void Dispose(bool disposing)
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