Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -1,10 +1,10 @@
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.GameObjects.Components.Atmos;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Content.Shared.GameObjects.Components.Atmos;
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namespace Content.Client.GameObjects.Components.Atmos
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{
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@@ -49,7 +49,7 @@ namespace Content.Client.GameObjects.Components.Atmos
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Children =
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{
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new Label(){ Text = Loc.GetString("Label: ") },
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(LabelInput = new LineEdit() { Text = Name, Editable = false,
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(LabelInput = new LineEdit() { Text = Name ?? "", Editable = false,
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MinSize = new Vector2(200, 30)}),
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(EditLabelBtn = new Button()),
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}
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