Scale text in admin player overlay (#31503)
* Scale text in admin player overlay Fixes #30040 * Feedback from PR - get UI scale through root window --------- Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
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@@ -2,10 +2,10 @@ using System.Numerics;
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using Content.Client.Administration.Systems;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Shared;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Configuration;
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namespace Content.Client.Administration;
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@@ -15,14 +15,16 @@ internal sealed class AdminNameOverlay : Overlay
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private readonly IEntityManager _entityManager;
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private readonly IEyeManager _eyeManager;
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private readonly EntityLookupSystem _entityLookup;
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private readonly IUserInterfaceManager _userInterfaceManager;
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private readonly Font _font;
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public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup)
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public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup, IUserInterfaceManager userInterfaceManager)
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{
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_system = system;
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_entityManager = entityManager;
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_eyeManager = eyeManager;
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_entityLookup = entityLookup;
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_userInterfaceManager = userInterfaceManager;
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ZIndex = 200;
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_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
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}
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@@ -57,16 +59,18 @@ internal sealed class AdminNameOverlay : Overlay
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continue;
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}
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var lineoffset = new Vector2(0f, 11f);
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var uiScale = _userInterfaceManager.RootControl.UIScale;
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var lineoffset = new Vector2(0f, 11f) * uiScale;
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var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
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new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
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aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
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if (playerInfo.Antag)
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{
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args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", Color.OrangeRed);
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args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", uiScale, Color.OrangeRed);
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;
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}
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args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, playerInfo.Connected ? Color.Yellow : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, playerInfo.Connected ? Color.Aquamarine : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White);
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}
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}
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}
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