Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965)
* Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods * Remove redundant code
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@@ -1,7 +1,7 @@
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using Content.Server.GameObjects.Components.Chemistry;
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using Content.Server.Interfaces;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.EntitySystems;
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@@ -13,13 +13,11 @@ using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Content.Server.Atmos
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{
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[RegisterComponent]
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public class GasSprayerComponent : Component, IAfterInteract
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{
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[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
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[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
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//TODO: create a function that can create a gas based on a solution mix
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@@ -48,7 +46,7 @@ namespace Content.Server.Atmos
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if (tank.Solution.GetReagentQuantity(_fuelType) == 0)
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{
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_notifyManager.PopupMessage(Owner, eventArgs.User,
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Owner.PopupMessage(eventArgs.User,
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Loc.GetString("{0:theName} is out of {1}!", Owner, _fuelName));
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}
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else
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