diff --git a/Content.Server/Voting/Managers/VoteManager.cs b/Content.Server/Voting/Managers/VoteManager.cs index 04e3191648..10b975fdca 100644 --- a/Content.Server/Voting/Managers/VoteManager.cs +++ b/Content.Server/Voting/Managers/VoteManager.cs @@ -24,7 +24,6 @@ using Robust.Shared.Random; using Robust.Shared.Timing; using Robust.Shared.Utility; - namespace Content.Server.Voting.Managers { public sealed partial class VoteManager : IVoteManager @@ -40,7 +39,7 @@ namespace Content.Server.Voting.Managers [Dependency] private readonly IGameMapManager _gameMapManager = default!; [Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!; - [Dependency] private readonly ISharedPlaytimeManager _playtimeManager = default!; + [Dependency] private readonly ISharedPlaytimeManager _playtimeManager = default!; private int _nextVoteId = 1; @@ -282,7 +281,7 @@ namespace Content.Server.Voting.Managers } // Admin always see the vote count, even if the vote is set to hide it. - if (_adminMgr.HasAdminFlag(player, AdminFlags.Moderator)) + if (v.DisplayVotes || _adminMgr.HasAdminFlag(player, AdminFlags.Moderator)) { msg.DisplayVotes = true; }