Added briefings to character menu & the traitor briefing (codewords) (#5971)

This commit is contained in:
Rane
2022-01-05 00:46:40 -05:00
committed by GitHub
parent b1978d1e89
commit 8f6192dafa
5 changed files with 27 additions and 4 deletions

View File

@@ -186,6 +186,9 @@ public class TraitorRuleSystem : GameRuleSystem
if (traitor.Mind.TryAddObjective(objective))
difficulty += objective.Difficulty;
}
//give traitors their codewords to keep in their character info menu
traitor.Mind.Briefing = Loc.GetString("traitor-role-codewords", ("codewords", string.Join(", ",codewords)));
}
SoundSystem.Play(Filter.Empty().AddWhere(s => ((IPlayerSession)s).Data.ContentData()?.Mind?.HasRole<TraitorRole>() ?? false), _addedSound.GetSound(), AudioParams.Default);