Add spawnable spent cigarettes and folded chairs. (#12294)
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@@ -12,6 +12,7 @@ namespace Content.Server.Light.Components
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/// Current state to matchstick. Can be <code>Unlit</code>, <code>Lit</code> or <code>Burnt</code>.
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/// </summary>
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[ViewVariables]
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[DataField("state")]
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public SmokableState CurrentState = SmokableState.Unlit;
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/// <summary>
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