Zombies keep their anomalies on zombification (#33867)

* Zombies keep their anomalies on zombification

* Refactor anombies to isolate anomalies and zombies

InnerBodyAnomalies now send an event when the host dies.
Zombies cancels this event if the host is turning into a zombie.

* Anomazombies: deprecate CancellableEntityEventArgs

CancellableEntityEventArgs is deprecated. Use structs
with bool Cancelled instead.
This commit is contained in:
Patrik Caes-Sayrs
2024-12-17 04:56:47 -07:00
committed by GitHub
parent 67e5cc2104
commit 8f2d16aabf
3 changed files with 23 additions and 0 deletions

View File

@@ -186,6 +186,11 @@ public sealed class InnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
if (args.NewMobState != MobState.Dead)
return;
var ev = new BeforeRemoveAnomalyOnDeathEvent();
RaiseLocalEvent(args.Target, ref ev);
if (ev.Cancelled)
return;
_anomaly.ChangeAnomalyHealth(ent, -2); //Shutdown it
}

View File

@@ -5,6 +5,7 @@ using Content.Server.Chat;
using Content.Server.Chat.Systems;
using Content.Server.Emoting.Systems;
using Content.Server.Speech.EntitySystems;
using Content.Shared.Anomaly.Components;
using Content.Shared.Bed.Sleep;
using Content.Shared.Cloning;
using Content.Shared.Damage;
@@ -64,10 +65,19 @@ namespace Content.Server.Zombies
SubscribeLocalEvent<ZombieComponent, GetCharactedDeadIcEvent>(OnGetCharacterDeadIC);
SubscribeLocalEvent<PendingZombieComponent, MapInitEvent>(OnPendingMapInit);
SubscribeLocalEvent<PendingZombieComponent, BeforeRemoveAnomalyOnDeathEvent>(OnBeforeRemoveAnomalyOnDeath);
SubscribeLocalEvent<IncurableZombieComponent, MapInitEvent>(OnPendingMapInit);
SubscribeLocalEvent<ZombifyOnDeathComponent, MobStateChangedEvent>(OnDamageChanged);
}
private void OnBeforeRemoveAnomalyOnDeath(Entity<PendingZombieComponent> ent, ref BeforeRemoveAnomalyOnDeathEvent args)
{
// Pending zombies (e.g. infected non-zombies) do not remove their hosted anomaly on death.
// Current zombies DO remove the anomaly on death.
args.Cancelled = true;
}
private void OnPendingMapInit(EntityUid uid, IncurableZombieComponent component, MapInitEvent args)

View File

@@ -70,3 +70,11 @@ public sealed partial class InnerBodyAnomalyComponent : Component
[DataField]
public string LayerMap = "inner_anomaly_layer";
}
/// <summary>
/// Event broadcast when an anomaly is being removed because the host is dying.
/// Raised directed at the host entity with the anomaly.
/// Cancel this if you want to prevent the host from losing their anomaly on death.
/// </summary>
[ByRefEvent]
public record struct BeforeRemoveAnomalyOnDeathEvent(bool Cancelled = false);