Zombies keep their anomalies on zombification (#33867)
* Zombies keep their anomalies on zombification * Refactor anombies to isolate anomalies and zombies InnerBodyAnomalies now send an event when the host dies. Zombies cancels this event if the host is turning into a zombie. * Anomazombies: deprecate CancellableEntityEventArgs CancellableEntityEventArgs is deprecated. Use structs with bool Cancelled instead.
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@@ -70,3 +70,11 @@ public sealed partial class InnerBodyAnomalyComponent : Component
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[DataField]
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public string LayerMap = "inner_anomaly_layer";
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}
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/// <summary>
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/// Event broadcast when an anomaly is being removed because the host is dying.
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/// Raised directed at the host entity with the anomaly.
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/// Cancel this if you want to prevent the host from losing their anomaly on death.
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/// </summary>
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[ByRefEvent]
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public record struct BeforeRemoveAnomalyOnDeathEvent(bool Cancelled = false);
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