diff --git a/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml b/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml index 13ab7ecb0b..f8ae37134a 100644 --- a/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml +++ b/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml @@ -30,6 +30,9 @@ MinWidth="200" /> + diff --git a/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml.cs b/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml.cs index dc4b1f495f..db27898a79 100644 --- a/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml.cs +++ b/Content.Client/EscapeMenu/UI/Tabs/GraphicsTab.xaml.cs @@ -73,6 +73,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs UpdateViewportScale(); }; + IntegerScalingCheckBox.OnToggled += OnCheckBoxToggled; ViewportLowResCheckBox.OnToggled += OnCheckBoxToggled; ApplyButton.OnPressed += OnApplyButtonPressed; VSyncCheckBox.Pressed = _cfg.GetCVar(CVars.DisplayVSync); @@ -82,6 +83,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs HudThemeOption.SelectId(_cfg.GetCVar(CCVars.HudTheme)); ViewportScaleSlider.Value = _cfg.GetCVar(CCVars.ViewportFixedScaleFactor); ViewportStretchCheckBox.Pressed = _cfg.GetCVar(CCVars.ViewportStretch); + IntegerScalingCheckBox.Pressed = _cfg.GetCVar(CCVars.ViewportSnapToleranceMargin) != 0; ViewportLowResCheckBox.Pressed = !_cfg.GetCVar(CCVars.ViewportScaleRender); UpdateViewportScale(); @@ -114,6 +116,8 @@ namespace Content.Client.EscapeMenu.UI.Tabs _cfg.SetCVar(CVars.DisplayUIScale, UIScaleOptions[UIScaleOption.SelectedId]); _cfg.SetCVar(CCVars.ViewportStretch, ViewportStretchCheckBox.Pressed); _cfg.SetCVar(CCVars.ViewportFixedScaleFactor, (int) ViewportScaleSlider.Value); + _cfg.SetCVar(CCVars.ViewportSnapToleranceMargin, + IntegerScalingCheckBox.Pressed ? CCVars.ViewportSnapToleranceMargin.DefaultValue : 0); _cfg.SetCVar(CCVars.ViewportScaleRender, !ViewportLowResCheckBox.Pressed); _cfg.SaveToFile(); UpdateApplyButton(); @@ -139,6 +143,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs var isUIScaleSame = MathHelper.CloseTo(UIScaleOptions[UIScaleOption.SelectedId], ConfigUIScale); var isVPStretchSame = ViewportStretchCheckBox.Pressed == _cfg.GetCVar(CCVars.ViewportStretch); var isVPScaleSame = (int) ViewportScaleSlider.Value == _cfg.GetCVar(CCVars.ViewportFixedScaleFactor); + var isIntegerScalingSame = IntegerScalingCheckBox.Pressed == (_cfg.GetCVar(CCVars.ViewportSnapToleranceMargin) != 0); var isVPResSame = ViewportLowResCheckBox.Pressed == !_cfg.GetCVar(CCVars.ViewportScaleRender); ApplyButton.Disabled = isVSyncSame && @@ -147,6 +152,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs isUIScaleSame && isVPStretchSame && isVPScaleSame && + isIntegerScalingSame && isVPResSame && isHudThemeSame; } @@ -217,6 +223,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs private void UpdateViewportScale() { ViewportScaleBox.Visible = !ViewportStretchCheckBox.Pressed; + IntegerScalingCheckBox.Visible = ViewportStretchCheckBox.Pressed; ViewportScaleText.Text = Loc.GetString("ui-options-vp-scale", ("scale", ViewportScaleSlider.Value)); } } diff --git a/Resources/Locale/en-US/escape-menu/ui/options-menu.ftl b/Resources/Locale/en-US/escape-menu/ui/options-menu.ftl index d14a01d830..6ee69cb997 100644 --- a/Resources/Locale/en-US/escape-menu/ui/options-menu.ftl +++ b/Resources/Locale/en-US/escape-menu/ui/options-menu.ftl @@ -37,9 +37,14 @@ ui-options-hud-theme = HUD Theme: ui-options-hud-theme-default = Default ui-options-hud-theme-modernized = Modernized ui-options-hud-theme-classic = Classic -ui-options-vp-stretch = Stretch viewport to fit game window? +ui-options-vp-stretch = Stretch viewport to fit game window ui-options-vp-scale = Fixed viewport scale: x{ $scale } -ui-options-vp-low-res = Low-resolution viewport? +ui-options-vp-integer-scaling = Prefer integer scaling (might cause black bars/clipping) +ui-options-vp-integer-scaling-tooltip = If this option is enabled, the viewport will be scaled using an integer value + at specific resolutions. While this results in crisp textures, it also often + means that black bars appear at the top/bottom of the screen or that part + of the viewport is not visible. +ui-options-vp-low-res = Low-resolution viewport ## Controls menu