Fix StrippableSystem blunders (#26166)
* Fixes target hand check when no hands were needed. * Adds missing CanStripX checks. * Whitespace. * Fixed bad math causing instant strips.
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@@ -122,13 +122,12 @@ namespace Content.Server.Strip
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Session.AttachedEntity is not { Valid: true } user ||
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!TryComp<HandsComponent>(user, out var userHands) ||
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!TryComp<HandsComponent>(strippable.Owner, out var targetHands))
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!TryComp<HandsComponent>(user, out var userHands))
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return;
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if (args.IsHand)
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{
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StripHand((user, userHands), (strippable.Owner, targetHands), args.Slot, strippable);
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StripHand((user, userHands), (strippable.Owner, null), args.Slot, strippable);
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return;
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}
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@@ -478,6 +477,9 @@ namespace Content.Server.Strip
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!Resolve(target, ref target.Comp))
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return;
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if (!CanStripInsertHand(user, target, held, handName))
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return;
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_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
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_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: stealth, handsComp: target.Comp);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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@@ -569,12 +571,16 @@ namespace Content.Server.Strip
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid item,
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string handName,
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bool stealth)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp))
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return;
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if (!CanStripRemoveHand(user, target, item, handName))
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return;
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_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
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_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth, handsComp: user.Comp);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
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@@ -625,7 +631,7 @@ namespace Content.Server.Strip
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{
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if (ev.InsertOrRemove)
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StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
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else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.Args.Hidden);
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else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
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}
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}
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}
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@@ -35,11 +35,11 @@ namespace Content.Shared.Strip.Components
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public abstract class BaseBeforeStripEvent(TimeSpan initialTime, bool stealth = false) : EntityEventArgs, IInventoryRelayEvent
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{
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public readonly TimeSpan InitialTime = initialTime;
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public TimeSpan Multiplier = TimeSpan.FromSeconds(1f);
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public float Multiplier = 1f;
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public TimeSpan Additive = TimeSpan.Zero;
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public bool Stealth = stealth;
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public TimeSpan Time => TimeSpan.FromSeconds(MathF.Max(InitialTime.Seconds * Multiplier.Seconds + Additive.Seconds, 0f));
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public TimeSpan Time => TimeSpan.FromSeconds(MathF.Max(InitialTime.Seconds * Multiplier + Additive.Seconds, 0f));
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public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES;
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}
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