Fix unknown component errors and duplicate damageable references (#1778)
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@@ -17,6 +17,7 @@ namespace Content.Shared.GameObjects.Components.Damage
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/// Component that allows attached entities to take damage.
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/// This basic version never dies (thus can take an indefinite amount of damage).
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/// </summary>
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[RegisterComponent]
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[ComponentReference(typeof(IDamageableComponent))]
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public class DamageableComponent : Component, IDamageableComponent
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{
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